Occasional Thoughts
  • Archive
  • RSS

Archive

March 2025

  • Responses to the Hacker News comment on Six Mistakes
  • Six mistakes I made and one I avoided

October 2024

  • Building a game with the Real Engine

November 2023

  • Middles updates, design, and prior art

October 2023

  • Middles: A Daily Word Game

July 2023

  • A review of one puzzle from Quern: Undying Thoughts

May 2023

  • Turds
  • Dev journal for Deco Deck, my new indie game
  • Rarely seen game mechanics

December 2022

  • Mosaic River, my third indie game
  • Response to some Hacker News comments on Stable Diffusion
  • I am frustrated with Stable Diffusion

September 2022

  • Surfwords update

August 2022

  • My second solo indie game

November 2021

  • Perhaps The Stars

February 2020

  • Pottery, at the beginning of 2020

September 2018

  • A problem I don't know how to solve

February 2018

  • Ceramics update
  • Variance and dynamic range in Lost Cities and Keltis

October 2017

  • Visual cryptography

September 2017

  • Set Tactics

June 2017

  • Robust game designs
  • Greebled Teapot

April 2017

  • Variables and constants

February 2017

  • Rules; Reverence for religion

December 2016

  • Underground Airlines and the point of democracy

November 2016

  • Analogies for Git

September 2016

  • Against generality
  • Whipsaw!
  • Projective

August 2016

  • Word Freq
  • Computers and law
  • Feldcon
  • Lamp

Hello

This is a blog by David Turner.

Search

Recent Posts

  • Responses to the Hacker News comment on Six Mistakes
  • Six mistakes I made and one I avoided
  • Building a game with the Real Engine
  • Middles updates, design, and prior art
  • Middles: A Daily Word Game
  • A review of one puzzle from Quern: Undying Thoughts
  • Turds
  • Dev journal for Deco Deck, my new indie game
  • Rarely seen game mechanics
  • Mosaic River, my third indie game